What is the World Blender Meetup Day?
24 Hours of community meetup connecting to a worldwide online conference
Blenderheads meetups all over the world join together online on one day.
Speakers giving talks and demonstrations every hour for an entire day.
Follow the stream online on the YouTube Channel for 24 hours of pure Blender joy.
|UTC Start||Group||City||Speaker||Session Title||Description|
|03:00:00||WBMD Organisers||ADL / ORL / LDN / LAX||Andrew / David / Kevin / Stirling||Welcome to World Blender Meetup Day 2022! 🙂||Introduction and what to expect|
|03:10:00||Melbourne Blender Society||Melbourne||Sergio Mendozza||Auto-generating buildings with geometry nodes||Using geometry nodes and modifiers to create procedural buildings|
|03:40:00||Melbourne Blender Society||Melbourne||Eli Moss / Andrew Buttery||EEVEE and the real-time WBMD logo||Recreating the WBMD Logo in eevee using meta-balls and other techniques|
|04:00:00||Crowdrender||Sydney||James Crowther||Crowdrender development||Update on the development of Crowdrender during the last year and what is planned for this year.|
|04:30:00||David McSween||Brisbane||David McSween||Underwater scenes in EEVEE||Creating an underwater scene using eevee, geometry nodes and volumetrics|
|05:00:00||Sydney Blender Users Group||Sydney||James Crowther / Chris Cook||Building a Blender Addon from scratch in an hour!||James and Chris will attept to build an addon, from zero code to complete in less than an hour|
|06:00:00||Ben Dansie||Adelaide||Ben Dansie||Kangaroo MRI reconstruction||Using Blender to create bone models to 3d print for reconstructive surgery in kangaroos|
|06:30:00||Chris Vian||Kuala Lumpur||Chris Vian||Blender 3D printing projects||A showcase of Chris' work using 3D printing and other projects|
|07:10:00||Kevin Koekkoek||London||Kevin Koekkoek||Let's make a Technoman||Walkthrough on how to create a Technoman with Blender, Krita and Darktable.|
|07:40:00||OSMM||Hong Kong||Ann/y Leung||Sharing of Coverage and Blender Circles in Hong Kong||Blender communities in Hong Kong presented in English and Cantonese|
|08:10:00||BlueStone Tech Labs Pvt Ltd||Mumbai||Maya Pundale||Integrating Blender and Unreal Engine||Optimising workflow by integrating Blender and the Unreal Engine.|
|08:40:00||London Blender User Group||London||Various||Round Robin||Short presentations from the UK based Blender Meetup group members.|
|09:10:00||Natalja Vikulina||London||Natalja Vikulina||Building "Sketchfields" from 3d scans to Blender, from Blender to Unity||Visual artist Natalja Vikulina shares her experience of creating virtual reality "Sketchfields" and talks through her processes and workflows.|
|09:20:00||Daniel Orji||Calabar||Daniel Orji||Mesh Tessellation With The Tissue Addon||Daniel will demonstrate the Tissue Addon|
|09:50:00||Society for Arts and Technology - Metalab||Montréal||Michał Seta||Misusing Blender for Fun and Non-Profit||I will show some examples of how we have been (mis)using(?) Blender at the Metalab, a research and development department of Société des arts technologiques [SAT] in Montréal. I will highlight some use-cases that are potentially less expected from a 3D modelling and production software.|
|10:20:00||Alba Ceide||London||Alba Ceide||Journey into 3D from a comic artist||Alba experiences in using Blender as a comic artist|
|10:50:00||Abian Peñate Gil||Sofia||Abian Peñate Gil||Blender for 2D games.||How we used Blender for a 2D game to save time. We worked hard and failed bigger. And despite of all, Sony nominated us for a Playstation award.|
|12:00:00||Blender Studio||Amsterdam||Various||Blender Open Movie Marathon||Experience Blender open movies from the Blender Studio in our open movie marathon hours|
|12:30:00||Tombstone Tumbleweed Art||Huachuca City||Michael Prostka||Import PLY As Verts: The Reason I Rewrote Blender's PLY Importer.||The functionality of and motivation behind our new PLY import module. By allowing import of point clouds and nonstandard files (such as those from Mandelbulb3D and J-Wildfire), a completely new workflow exists with Geometry Nodes to better visualize and play with them.|
|13:00:00||Los Angeles Blender Users Group (LA.Blend)||Los Angeles||Various||LA : Show and Tell||Los Angeles Blender User Group presentations|
|13:30:00||Theory Studios||Orlando||David Andrade||Using Photogrammetry from an iPad into Blender||A session to show how we used an iPad to photoscan an actor on set and generate a 3D animated character in Blender for a photo real visual effects shot!|
|14:00:00||John McCarthy||Adelaide||John McCarthy||VR dive on a Japanese submarine||VR reconstruction of a submarine that sank in 1942 off the coast of Darwin, Australia|
|14:30:00||Melrose Center of the Orange County Library System||Orlando||Juan Rivera||Rigging Fundamentals||This event will be geared towards beginners. During the event, we will discuss and explain concepts like forward and reverse kinematics, armatures, bones, vertex groups and the Rigify add-on.|
|15:00:00||Victor Per Erik Nyberg||London||Victor Per Erik Nyberg||Capturing the reflection of a place||Using Blender as a tool within the sculptural practice|
|15:30:00||Blenderkit||Prague||Vilem Duha||Creating scenes with BlenderKit.||Presentation of BlenderKit marketplace and live session - Creating an outdoor scene in Blender with the BlenderKit add-on.|
|16:00:00||Blender Studio||Amsterdam||Simon Thommes||Blender Development and Film Production - Geometry Nodes for Sprite Fright||The Blender Studio has always been pushing Blender development by using it in a production environment. For their latest Open Movie project 'Sprite Fright', a major development target was the implementation of the Geometry Nodes system. Learn how the use of Geometry Nodes in production helped to shape both the creative outcome and the design of the tool itself.|
|16:30:00||Blender Studio||Amsterdam||Thomas Dinges||Coming full circle||In this presentation Thomas takes you on a tour throughout the years and give you a unique perspective on how Blender and its community grew in the last 15 years and also how a download changed his life and a passion became his day job.|
|17:00:00||Felix Kiner Animation Studio||West Hollywood||Felix Kiner||The Broken Candle: Awards winning short animation done in Blender||Created entirely in Blender 3D I want to present the short animation I have produced and directed The Broken Candle. Staring Tiffany Haddish, Eugenio Derbez and Tom Kenny.|
|17:30:00||Los Angeles Blender Users Group (LA.Blend)||Los Angeles||Mike Amron and Denys Hsu||BlendArMocap addon and how to use it||BlendMocap addon and how to use it|
|18:00:00||Orange Turbine||Austin||Jason van Gumster||Helping Blender Be a Part of the Conversation: Orange Turbine, Year One||A year ago, we officially announced the start of Orange Turbine at WBMD2021. It seems appropriate to come back a year later and share what we've been up to, what we've learned about integrating Blender into larger pipelines, and the next big things to come. Also, we'll be announcing the pre-release of a new tool for Blender that should be really helpful for integrating into 2D animation pipelines.|
|18:30:00||Pixelary Media Inc||Vancouver||Mike Pan||Making of an F1 animation||Showcasing the work we did for AMD on the 2021 season Mercedes Benz F1 car using Blender 3.0 on Radeon hardware|
|19:00:00||UPBGE / Unknown Forces Game Studio||Lucerne||Jacob Merrill / BluePrintRandom||Geometry Nodes and UPBGE / Realtime||Using geometry nodes in realtime in upbge for game development / recording animations|
|19:30:00||The Jewelry Rockstar||Mexico City||Damien Rohrbach||Gold Ring modeling with Blender 3.2||Profesional jewelry modeling and rendering with Blender|
|20:30:00||Matthijs de Rijk||Utrecht||Matthijs de Rijk||Rigging ships with Geometry Nodes||Join Matthis for a session on rebuilding history using Blender|
|21:30:00||Vancouver Blender Users Group||Vancouver||Scott Wilson||Using Rust to build a Blender addon||Building a Blender plugin using Rust|
|22:00:00||WBMD Organisers||ADL / ORL / LDN / LAX||Andrew / David / Kevin / Stirling||That's a WRAP for World Blender Meetup Day 2022!||Closing out. Thanks to everyone!|
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